„Enlightenment“ is a game project for university, created with a team of five people. It is a horror game in the style of an old PS2 game. The story of this game is a man that tries to find his daughter, but he doesn´t know that he is in a coma beacause of a car accident. The project includes just a small part/level of the whole game idea.
My creative part on this project included the concept art as well as the sound design (Clip Studio Paint, Adobe Audition). I have also been working on a part of the assets (3D-modelling and texturing in blender).
This small game prototype is a project I made in university. It was made with the Unity game engine. The visual part is made with digital drawings, drawings on paper and edited photos. The purpose of this prototype was to get a better understanding and practice working with Unity and C#.
To get points in the game the player has to collect five yellow collectables and then shoot one of the monsters in the mouth. If the player collects one of the pink collectables he loses one of his collectables. If the player gets hit three times by the monsters, the game is over.
